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Information zu Heroes of Might and Magic III: Epic Battles of Strategy and Honor (1999) |
| Eingetragen am 04.05.2025 16:56:46 von MortyreR45 |
| Zuletzt geändert am 04.05.2025 17:14:31 von MortyreR45 |
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Heroes of Might and Magic III Dreamcast Prototype UK 11 08 00, Official Dreamcast Magazine Dec 2000 [nie erschienen] |
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Grund canceled :
- Die Dreamcast Version wurde gecanceled, weil der Memory zu klein ist von der Dreamcast. Ubisoft wollte eine 1 zu 1 Umsetzung der PC Version, aber das war nicht möglich. Die Dreamcast sollte Online mit PC Compatible sein, deswegen 1 - 1 Port. Aber nach 6 Monaten wurde der Online Mode canceled.
Dreamcast Prototype UK 11 08 00 Version :
- Zu 99% fertige Dreamcast Build Version.
- Arbeitszeit 12 Monate.
- Weil die Leistung der Dreamcast zu schwach ist, hat die Prototype Version immer wieder einen Crash, der Grund wegen canceled.
(Eine CDI Version ist extra im Internet zu finden um auf einem original Dreamcast System zu starten)
Info vom Developer selbst ->
I was one of the original developers of the DC version;
HoMM3 was not canceled because the DC was discontinued or anything, but because it failed due to the technical limitations. HoMM3 was technically too big for the DC. And since 3DO / NewWorldComputing and thus Ubisoft only wanted to see it published as a 1:1 conversion on the DC, eventually a point was reached at which the DC was basically just technically overwhelmed.
HoMM3 was ... I guess probably 99% converted to DC, or should I rather say completely rebuilt! It took us almost 12 months to rebuild the game to get it somewhat playable on DC at all.
How did it ultimately fail? It failed because the DC's main memory was too small. Larger maps did not quite fit into memory when you completely explored them. The culprit here were the gigantic 2D graphics sets, which required more memory compared to simpler 3D graphics.
You could probably play HoMM3 easily for about an hour if the map wasn't too big. But after a while a point was always reached where the DC would just crash: "OutOfMemory"
As for the 1:1 conversion: it was justified, albeit technically problematic. It should have had support for online gaming (where DC players would be also able to play against other PC players on the Internet.) o_O So pretty awesome stuff actually!
We completely removed the online mode after 6 months (it was implemented, but untested), which means HoMM3 would have ben published without online support for the time being!
Ubisoft had plans to publish an online version of the game later on. |
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| Heroes of Might and Magic III Dreamcast Prototype UK 11 08 00 Disc |
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